Produktionstechnischer Unterricht 2
1.
3D Basics
Neues Lernen
Grundlagen
Transformationen
Models
UV Mapping
Materials / Textures
Rigging
Animation
Rendering
2.
Autodesk Maya Basics
Hilfe es geht nicht (mehr)!
User Interface
Dependency graph
3.
Modeling
Design principles
Polygon modeling
Asset modeling
Organic modeling
Model repair kit
Topology
Retopologize
4.
Texturing
UV mapping
Substance Painter
5.
Rigging
Rigging basics
mGear
ngSkinTools
6.
3D Printing
7.
Courses
Blender sculpting
Environment course
Clear History
Built with
Grav
- The Modern Flat File CMS
Datenschutz & Impressum
Autodesk Maya Basics
Dependency graph
Dependency graph